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1. Socket Stuff - in Outposts [original thread]
CCP LogicLoop wrote: Yes, but that wouldn't cater to future plans with these large terrains. -wink- Is it possible to test a small map and see how much you guys can do with it?
- by Avinash Decker - at 2013.10.08 04:51:00
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2. Socket Stuff - in Outposts [original thread]
CCP LogicLoop wrote: Avinash Decker wrote: CCP LogicLoop wrote: J-Lewis wrote: So it's a RAM shortage problem then? Yes. Outside of just the geometry you see, it also takes into account lights, fx, collisions, physx, animations, cha...
- by Avinash Decker - at 2013.09.02 02:50:00
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3. Socket Stuff - in Outposts [original thread]
CCP LogicLoop wrote: J-Lewis wrote: So it's a RAM shortage problem then? Yes. Outside of just the geometry you see, it also takes into account lights, fx, collisions, physx, animations, character models, textures, etc etc. A lot of stuff ...
- by Avinash Decker - at 2013.08.31 02:44:00
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4. map ideas - in Outposts [original thread]
CCP LogicLoop wrote: *Not sure how well this fits with the Eve / Dust cannon. But we all like the idea. Environment artists have done some concepts with similar idea for "future possible ideas and inspirations". *Do you mean a natural bridge? *...
- by Avinash Decker - at 2013.08.17 04:40:00
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5. "Inside" Maps - in Outposts [original thread]
If 1.4 is sometime in September , then 1.5 is October or late September, 1.6 is in November or late October, and 1.7 is in December or late November . I guess the another team is working on the major expansion . It seems it will come out early nex...
- by Avinash Decker - at 2013.07.24 06:34:00
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6. "Inside" Maps - in Outposts [original thread]
CCP LogicLoop wrote: Henry Stanley wrote: are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to ...
- by Avinash Decker - at 2013.07.12 04:19:00
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